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	<title>Comments for Ben-Rowe.com</title>
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	<link>http://www.ben-rowe.com</link>
	<description>+61 (0)448 715 670</description>
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		<title>Comment on Path &#8211; is amazing UX enough? by Ben</title>
		<link>http://www.ben-rowe.com/2012/01/23/path-is-amazing-ux-enough/comment-page-1/#comment-1512</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Mon, 23 Jan 2012 13:36:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.ben-rowe.com/?p=1821#comment-1512</guid>
		<description>Yep - thought I&#039;d give http://thefetch.org/ a quick plug there :)</description>
		<content:encoded><![CDATA[<p>Yep &#8211; thought I&#8217;d give <a href="http://thefetch.org/" rel="nofollow">http://thefetch.org/</a> a quick plug there <img src='http://www.ben-rowe.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on Path &#8211; is amazing UX enough? by Kate Kendall</title>
		<link>http://www.ben-rowe.com/2012/01/23/path-is-amazing-ux-enough/comment-page-1/#comment-1511</link>
		<dc:creator>Kate Kendall</dc:creator>
		<pubDate>Mon, 23 Jan 2012 13:34:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.ben-rowe.com/?p=1821#comment-1511</guid>
		<description>Nice eye! ;)

I&#039;m glad you picked up that post and not my earlier one! Love being more intimate on Path and sharing with a smaller trust network.</description>
		<content:encoded><![CDATA[<p>Nice eye! <img src='http://www.ben-rowe.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>I&#8217;m glad you picked up that post and not my earlier one! Love being more intimate on Path and sharing with a smaller trust network.</p>
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		<title>Comment on Mad Men 5 by Justine</title>
		<link>http://www.ben-rowe.com/2012/01/18/intweetion/comment-page-1/#comment-1509</link>
		<dc:creator>Justine</dc:creator>
		<pubDate>Sat, 21 Jan 2012 10:25:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.ben-rowe.com/?p=1786#comment-1509</guid>
		<description>Stunningly simple.  Why over-complicate when millions of MM fans have been salivating, waiting for just this one piece of information for over a year.  Very DD.</description>
		<content:encoded><![CDATA[<p>Stunningly simple.  Why over-complicate when millions of MM fans have been salivating, waiting for just this one piece of information for over a year.  Very DD.</p>
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		<title>Comment on Greener Apples, but are they good enough? by File under I want. &#124; Ben-Rowe.com</title>
		<link>http://www.ben-rowe.com/2007/05/05/greener-apples-but-are-they-good-enough/comment-page-1/#comment-1505</link>
		<dc:creator>File under I want. &#124; Ben-Rowe.com</dc:creator>
		<pubDate>Mon, 16 Jan 2012 11:21:46 +0000</pubDate>
		<guid isPermaLink="false">http://benrowesblog.wordpress.com/2007/05/05/greener-apples-but-are-they-good-enough/#comment-1505</guid>
		<description>[...] of a product that&#8217;s irresistible and green &#8211; a winning combination that I&#8217;ve been looking forward to seeing more of.     [...]</description>
		<content:encoded><![CDATA[<p>[...] of a product that&#8217;s irresistible and green &#8211; a winning combination that I&#8217;ve been looking forward to seeing more of.     [...]</p>
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		<title>Comment on About Me by Josiah</title>
		<link>http://www.ben-rowe.com/about/comment-page-1/#comment-1498</link>
		<dc:creator>Josiah</dc:creator>
		<pubDate>Thu, 12 Jan 2012 09:55:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.ben-rowe.com/?page_id=822#comment-1498</guid>
		<description>hey mate, love your work... wanted to know if you&#039;re available to do UI design work for my company appster... we develop mobile apps and are based in melbourne!</description>
		<content:encoded><![CDATA[<p>hey mate, love your work&#8230; wanted to know if you&#8217;re available to do UI design work for my company appster&#8230; we develop mobile apps and are based in melbourne!</p>
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		<title>Comment on Tram-Stop Libraries? by Steve Sammartino</title>
		<link>http://www.ben-rowe.com/2011/09/04/tram-stop-libraries/comment-page-1/#comment-1462</link>
		<dc:creator>Steve Sammartino</dc:creator>
		<pubDate>Mon, 03 Oct 2011 08:54:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.ben-rowe.com/?p=1728#comment-1462</guid>
		<description>Great idea. - Just based on a trust system. Return it when you&#039;re done. Bring I book you&#039;ve read. Keep then on trams a little book shelf or something to give and take from...

SS</description>
		<content:encoded><![CDATA[<p>Great idea. &#8211; Just based on a trust system. Return it when you&#8217;re done. Bring I book you&#8217;ve read. Keep then on trams a little book shelf or something to give and take from&#8230;</p>
<p>SS</p>
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		<title>Comment on Type Places by tonestar</title>
		<link>http://www.ben-rowe.com/2011/04/16/type-places/comment-page-1/#comment-1192</link>
		<dc:creator>tonestar</dc:creator>
		<pubDate>Tue, 19 Apr 2011 01:18:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.ben-rowe.com/2011/04/16/type-places/#comment-1192</guid>
		<description>Downloaded it a couple of weeks back but still have used it - find myself using Instagram more than any other social app at the moment though. It&#039;s so absorbing and yet so simple.

There is something more instantly meaningful for the viewer seeing photo updates rather than text based status updates where the meaning is what it is.

With photo sharing, you can see why the user probably liked it or felt they needed to share it, but as with any visual artform you get to have your own take on it.

Will have to get typeplace sharing now as well then...</description>
		<content:encoded><![CDATA[<p>Downloaded it a couple of weeks back but still have used it &#8211; find myself using Instagram more than any other social app at the moment though. It&#8217;s so absorbing and yet so simple.</p>
<p>There is something more instantly meaningful for the viewer seeing photo updates rather than text based status updates where the meaning is what it is.</p>
<p>With photo sharing, you can see why the user probably liked it or felt they needed to share it, but as with any visual artform you get to have your own take on it.</p>
<p>Will have to get typeplace sharing now as well then&#8230;</p>
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		<title>Comment on the Rentoid game by Helping your community &#171; Start Up Blog</title>
		<link>http://www.ben-rowe.com/2010/10/02/the-rentoid-game/comment-page-1/#comment-742</link>
		<dc:creator>Helping your community &#171; Start Up Blog</dc:creator>
		<pubDate>Mon, 11 Oct 2010 02:00:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.ben-rowe.com/?p=1191#comment-742</guid>
		<description>[...] on his post I spoke of how great it would be to think of a good gaming mechanic for rentoid. A few days later Ben wrote this blog post with some ideas on how to do exactly that. It&#8217;s the kind of commercial world I want to live [...]</description>
		<content:encoded><![CDATA[<p>[...] on his post I spoke of how great it would be to think of a good gaming mechanic for rentoid. A few days later Ben wrote this blog post with some ideas on how to do exactly that. It&#8217;s the kind of commercial world I want to live [...]</p>
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		<title>Comment on the Rentoid game by Tommy</title>
		<link>http://www.ben-rowe.com/2010/10/02/the-rentoid-game/comment-page-1/#comment-741</link>
		<dc:creator>Tommy</dc:creator>
		<pubDate>Tue, 05 Oct 2010 21:18:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.ben-rowe.com/?p=1191#comment-741</guid>
		<description>I agree with your comment about not overdoing it.  Gamification is definitely the hot trend right now and will become overused...in it&#039;s current state.  The key to understand is that the game you implement today will not be the game you have implemented in the future.  Staying on top of  how your community is interacting with your game mechanic is crucial as it should be an iterative process that is driven by good analytics.

I think a leaderboard with accompanying badges for top renters would be cool. ..not sure how applicable it would be for the rentee though.  It just feels like the people renting the items would benefit more from status in this game scenario. 

Another game mechanic to look into is feedback scoring OR reputation score.  I am not sure if this shows after you sign in, but there didn&#039;t seem to be a way to gauge how reliable a transaction would be.  With eBay, my bidding is heavily dictated by the feedback score of the seller.  Vice-versa, when I am selling I prefer bidders with positive feedback.

Using BigDoor&#039;s (http://bigdoor.com) API will allow rentoid.com to get up and running fast.</description>
		<content:encoded><![CDATA[<p>I agree with your comment about not overdoing it.  Gamification is definitely the hot trend right now and will become overused&#8230;in it&#8217;s current state.  The key to understand is that the game you implement today will not be the game you have implemented in the future.  Staying on top of  how your community is interacting with your game mechanic is crucial as it should be an iterative process that is driven by good analytics.</p>
<p>I think a leaderboard with accompanying badges for top renters would be cool. ..not sure how applicable it would be for the rentee though.  It just feels like the people renting the items would benefit more from status in this game scenario. </p>
<p>Another game mechanic to look into is feedback scoring OR reputation score.  I am not sure if this shows after you sign in, but there didn&#8217;t seem to be a way to gauge how reliable a transaction would be.  With eBay, my bidding is heavily dictated by the feedback score of the seller.  Vice-versa, when I am selling I prefer bidders with positive feedback.</p>
<p>Using BigDoor&#8217;s (<a href="http://bigdoor.com" rel="nofollow">http://bigdoor.com</a>) API will allow rentoid.com to get up and running fast.</p>
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	<item>
		<title>Comment on For the Win by the Rentoid game &#124; Ben-Rowe.com</title>
		<link>http://www.ben-rowe.com/2010/09/19/for-the-win/comment-page-1/#comment-738</link>
		<dc:creator>the Rentoid game &#124; Ben-Rowe.com</dc:creator>
		<pubDate>Sat, 02 Oct 2010 12:43:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.ben-rowe.com/?p=1188#comment-738</guid>
		<description>[...] For the Win [...]</description>
		<content:encoded><![CDATA[<p>[...] For the Win [...]</p>
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