12 Apps in 12 Months: Exploring AI Tools and Sharpening My Craft Through Side Projects

Date

Date

2026

2026

Focus areas

Focus areas

AI-first design, Mobile design

AI-first design, Mobile design

This year, one of my new years resolutions is to create more side projects. Specifically, I've set a goal to ship* 12 apps in 12 months. One idea each month. Small, focused, and complete. At the end of each month I'll add a new project here.

Why, you might ask?

As a product designers, I think that working on side projects has become more important than ever before. The ground is continually shifting under our feet. AI models, combined with agentic coding tools like Cursor or Claude code mean designers have the superpowers to build a fully working app. In hours, not weeks. It's exciting, but it can also feel anxiety inducing.

The best way to keep up is to play, and side projects are a low-risk way to do this. To have fun with our new superpowers.

Side projects have always been a place where one can focus purely on craft. No roadmap pressure. No design by committee. No endless alignment meetings. I get to choose the scope. I get to decide when it’s good enough to ship. I get to choose the tools i use and the process i follow. I get to work on that fancy animation without convincing the team that it's worthwhile.

So here are the projects that I am working on in 2026. I'll be updating this article throughout the year, as I build more things.

January — Mockery

I began the year by building my first native iPhone app, called Mockery, and it's a curated directory of mocktail recipes. My other new years resolution this year is to quit drinking. So this felt like a good thing to focus on during my first dry month.

Mockery is a lightweight app that serves as a curated directory of mocktail recipes. I made it intentionally simple. A simple list of drinks, with a dedicated recipe page for each one. No backend. No accounts. No unnecessary complexity.

My process for this one started with some lightweight brand direction; exploring brand names with chat GPT, and colors and typography using Pinterest.

The recipes themselves are powered by structured Markdown files, which makes the content easy to write, edit, and expand over time. That decision kept the architecture lean and flexible. I scaffolded the app in Xcode and built it with SwiftUI, using Cursor as a coding partner. Figma MCP helped translate some early design mocks directly into implementation.

February — TM Timer


I practice Transcendental Meditation (TM) which means meditating twice a day, once in the morning and once in the afternoon. Most habit trackers are built around doing something once per day. That never quite fit. I wanted a simple way to mark two sessions and keep a streak going. No guided content. No breathing exercises. No subscription upsell. Just something that scratched my own itch.

The result is TM Timer is a minimal habit tracker with a built-in countdown timer. The home screen is a monthly calendar where each day is represented by a dot. A filled dot means both sessions are done. A half-filled dot means one is complete. The timer sits behind a single tap. It slides up as a sheet, detects whether it’s your morning or afternoon session, and marks it when the countdown finishes.

My goal here was to ship something functional fast, not to over-design it. No backend. No accounts. No cloud sync. Everything lives locally on the device. Two screens total: the calendar and the timer. The dots use semicircles to show partial completion, which gives the grid a subtle rhythm as the month fills in.

I built the app in Xcode with SwiftUI, a sentence that I never thought I'd be able to say. This was also the first project I built entirely with Claude Code from the terminal. And with Opus 4.6 coming out in February, I was blown away by how quickly I could move from idea to fully working product.



*To clarify - when I say 'ship', I'm not intending to launch all of these apps to the public. The process of creating a working product is the goal, even if it is only sitting on my phone. I would like to ship something to the app store though.

Got questions?

I’m always excited to collaborate on innovative and exciting projects!

Got questions?

I’m always excited to collaborate on innovative and exciting projects!

©2025 Ben Rowe · San Francisco, California · hello@ben-rowe.com · +1 (510) 269 3435

©2025 Ben Rowe
San Francisco, California
hello@ben-rowe.com
+1 (510) 269 3435